Table of Contents Previous topic Next topic
Breakpoints->Machine Level Breakpoints->Editing Breakpoints->Disable Breakpoint
Breakpoints can be either enabled or disabled. A disabled breakpoint will not halt simulation, although it will still be highlighted in the appropriate window. By default breakpoints are enabled and this is indicated by a plus (+) sign at the left of the breakpoint description in the breakpoint list. To disable a breakpoint, select it in the breakpoint list box and click on the Disable button. The sign will change from plus (+) to minus (-). The Disable button will also change to an Enable button and you can click on this to re-enable the breakpoint.
Disabling a breakpoint us a useful way of temporarily preventing it from halting simulation. It can be quickly re-enabled when required again.
Disabled breakpoints are useful in another way too. When the simulation is running in response to the Go command, the display is not normally updated. A disabled breakpoint however causes the display to be updated. You can therefore deliberately set disabled breakpoints to cause this update to occur at points of particular interest.